• NYFA Instructor Tim Fielder Featured by “The New York Times”


    In a February profile pieceThe New York Times (NYT) penned a profile citing a boom in comic books and graphic novels that focus on Afrofuturism, a cultural aesthetic that describes the intersection of African diaspora culture with technology. The term was originally coined in the 1990s and for decades has been used by Black creators to envision an alternative present and future that celebrates the African diaspora.

    Among those creators is NYFA 3D Animation & VFX instructor Tim Fielder, who the NYT included in its latest article about the boom of Afrofuturism that goes beyond the popular Marvel comic Black Panther.

    Illustration by Tim Fielder for Aja Oba, an African king cursed with eternal life (Harper Collins)

    Fielder is an illustrator, concept designer, cartoonist, animator, and creator of the graphic novel series Matty’s Rocket and the critically acclaimed INFINITUM: An Afrofuturist Tale. He has worked over the years in the storyboarding, film visual development, gaming, comics, education, and animation industries. Fielder has served clients such as Marvel Comics, The Village Voice, Tri-Star Pictures, Ubisoft Entertainment, and New York University. He is an active contributor to the body of work surrounding Afrofuturism, citing Samuel R. Delany, Octavia Butler, Pedro Bell, and Overton Lloyd as his major influences.

    Fielder recently released his latest book INFINITUM in January, which melds a tale of African kings and space battles and journeys from the creation of the universe and the dawn of mankind to the rise and fall of great African kingdoms. Fielder’s new release was mentioned by The Times as a body of work that contributes to the boom of Afrofuturist titles being released this year.

    Fielder, who illustrates his work on his computer, is also the creator of Matty’s Rocket, a graphic novel series following space pilot Matty Watty. The story was inspired by Fielder’s parents and grandparents who never saw themselves represented in films or books in fantasy or sci-fi situations. “I wanted to restore parity in that area while I am blessed to still have my parents, both born in the 1930s Mississippi,” he shares on his website. “My art gives me the power to fill that void with an adventurous narrative.”

    New York Film Academy is proud of the well-deserved recognition of instructor Tim Fielder and looks forward to seeing the reception of Fielder’s latest book INFINITUM and for what’s to come from the talented author and illustrator.


    March 5, 2021 • 3D Animation, Community Highlights, Faculty Highlights • Views: 901

  • A Closer Look at NYFA’s Graphic Design Program


    New York Film Academy’s Graphic Design program utilizes contemporary design thinking within the context of the school’s film program. This unique curriculum offers special focus on areas of design practice relating to communication, narrative structure, storytelling, motion graphics, and the integration of design and film. Emphasis is placed on acquiring design fundamentals, understanding client design briefs, generating ideas, sketching, refining, prototyping, and production. Guided by a world-class faculty of respected and active professional graphic designers, 1-Year students develop a diverse design portfolio, professional fluency in industry standard software, and in-depth knowledge of graphic design.

    Graphic Design Student Work

    Graphic Design Student Work

    The Graphic Design Program at NYFA, located in New York City — the epicenter of all things design — afforded the recently graduated students many opportunities to visit museums, attend lectures, participate in design discussions with world famous graphic designers, and attend design show openings. Students got to see first hand how design studios run, what design work environments are like, and to hear how the vision and design philosophy of the studios is conveyed through the work. A few notable events, museums and lectures include:

    • Studio visit and discussion with Milton Glaser
    • Studio visit and discussion with Mirko Ilic
    • Studio visit and discussion with the Creative Director of Penguin Books, Paul Buckley
    • Design Opening: The Type Directors Club/TCD63/The World’s Best Typography
    • AIGA/American Institute for Graphic Arts/The Hillary for America Design Team
    • Posters and Patriotism and Propaganda by Design/The Museum of the City of New York/Lecture and exhibition
    • Art Deco Walking Tour of Lower Manhattan with NYFA Design Historian Keith Godard
    Type Directors Club Event

    Type Directors Club Event

    Student Success Stories

    Elle Hasanli uses her art as a tool for social justice. The self-proclaimed human rights activist is inspired by abstract patterns in everyday life and uses many of these elements in her design work. The Graphic Design alum has already landed an internship with Mirko Ilić Corp., an internationally recognized designer in NYC. “The mentors at NYFA made sure to provide us with practical skills so that we could enter the world of design,” Hasanli said. “In 8.5 months, I learned how to use InDesign, Photoshop, Illustrator and After Effects.” Because these programs are essential skills to get work, Hasanli felt more than equipped to enter the job market and learning them has clearly already paid off for her. She sums up the program as such: “I needed the basic skills and I needed the inspiration. I got both of them. The course promised to be very intensive and it was just what it promised. The program taught me how to communicate my ideas effectively through graphic design.”

    Baskerville Book Couple

    Baskerville Book Couple

    Graphic Design includes numerous feature projects including Motion Graphics: Personal Visual Identity, which involves a personal visual identity that reflects aspects of the student designer (i.e. Kevin Zhang’s love of music and dance). The Design for Interaction: Cross Platform Publication also deals with students’ personal areas of interest. For example, Elle Hasanli chose to focus on the symbiotic relationship between art and fashion, both past and present. Madrid Light City: Poster Competition (pictured below) invited all graphic designers to take part in an open poster exhibition supported by the Business Forum for Madrid, DIMAD, and the Madrid City Council.

    Madrid Light City


    November 14, 2017 • Academic Programs, Graphic Design • Views: 2696

  • How Do You Define ‘Making It’ in the Art World?


    Often the definition of what it means to be successful will vary from person to person. Is there a real point in an artist’s career where he or she can announce “I’ve made it”? New York Film Academy 8-Week Filmmaking graduate Anthony Moorman explores this topic in his documentary Making IT by focusing primarily on artists Eric Fortune, Andrew Bawidamann, and Brian Ewing’s daily struggles of making a living while staying creative.

    making it

    Making IT is an idea that came about with my friendship and creative collaborator Woodrow Hinton,” recalls Moorman. “Woody is an illustrator and artist. He was pitching an idea to me about making an art documentary about illustration. I wasn’t sure how to go about that, but over a two year process we figured out the logistics and strategy about telling a story about three working illustrators in the middle of their careers. We told that story through Woody’s eyes. It’s a personal journey about Woody, through his three friends. When Woody came to me with the title Making IT, and said the film is about how artists define success — are they or are they not ‘making it’? I was sold on the idea and knew we could tell an honest and fresh story.”

    The film ultimately came together from late 2012 to 2014 with pre, pro, and post, over a three year period on a shoe string budget. Andrew Bawidamann, Brian Ewing and Eric Fortune are three excellent artists who are in the middle of their careers. This stage of their journey is the toughest because they’re on the edge of success, “Making it.” As most of us are aware, the road to success can be very arduous, and in this film, Moorman explores that path through the eyes of students, working professionals, and artists who are working at the top in their field.

    Andrew Bawidamann

    Andrew Bawidamann

    One of the topics in the film is something that prospective students asks themselves all the time before enrolling at the New York Film Academy: is art school worth it? “We all agree that it’s expensive,” says Moorman. “But we can’t imagine our careers without art school or film school. Film school can be a place where you fail and it’s okay. As long as you learn and grow from that failure, your work or craft can only improve. I do wish I would have been more open to my instructors at NYFA. Sometimes as a film student you think you have it all figured out and you’re awesome. I kind of fell into that trap. Instructors are great people, and they are there to help you to improve. But I would say that if I hadn’t had my 8-Week Workshop experience at NYFA, I’m not sure I’d be where I am today. Furthering your education in any field can really be the key to success. You can’t discover the journey of an artist by living inside your own little world. You need to get out there, experience life a bit, and be okay with failing. Being a filmmaker is all about taking risks.”

    Teaser Trailer from Tony Moorman on Vimeo.

    Through his honest observations of students, recent grads, and art legends about the struggles and the dark times, Moorman hopes his film will not only inspire artists, but also spark an honest conversation about what it really takes to be a success. “We didn’t want to just say how cool it was to be an illustrator. Making that kind of film isn’t helpful,” said Moorman. “But really explaining to people that they need to work really hard for 10 years before they’ll actually make a living was the key message. I believe that also the message of the film industry. You’re not going to graduate and start working in the business and make a ton of money. No. You’re going to struggle, suffer, and crawl for a while. And if you’re lucky, you will make it out on the other side. So the goal was to make sure we prepared people and be honest to them about how hard it is to get in the business of the art world.”

    Moorman is currently in production with Hinton on another art bio documentary on famed local artist C.F. Payne: an American Illustrator.

    Making IT is now available on iTunes, Amazon, X-Box, and Google Play.


    April 23, 2015 • Documentary Filmmaking, Filmmaking, Student & Alumni Spotlights • Views: 6404