The presentation was part of a fifteen-week course taught by Professor Scott Rogers, entitled Master Thesis Showcase. The goal was to help students learn how to promote the work they’ve created in their other classes.
The class consisted of both current students and alumni. Games were designed in teams of four to nine students. Both board game and P.C. games were set up for students to test out.
Pirates Bay is a board game in which players try to conquer lands and protect their waters from other pirates. Another game, Copper Cage, is a two player PC game. Player A is a human inside a mech suit trying to out run Player B, a battle bot with a hacksaw and a hammer.
Students, faculty, friends, and family filled the fourth-floor lobby. Chinese food was served buffet style and tournaments began as everyone sampled games. In the center of the floor, NYFA’s Twitch team covered the event live. They played games with the creators and took questions from the at home audience.
Peppered throughout the crowd were gaming professionals. Everyone from agents to game designers to producers came to see the NYFA grads. They are invited by faculty and staff to experience the students’ work first hand “We want them (students) to be proud of their achievements. This is a great opportunity for job placement and growth,” Rogers said of the experience.
The New York Film Academy would like to thank the Game Design department for putting on the showcase and the recent graduates for sharing their work. If you’d like to watch the Twitch stream you can click the link here.