Overview of our One-Year 3D & Visual Effects Program
Our One-Year 3-D Animation and Visual Effects Program is a comprehensive training in 3D using industry standard software such as Maya, Mudbox, ZBrush and Nuke.
Students in the Academy’s One-Year Program get the opportunity to learn the technical and artistic tools they need to master 3D animation and visual effects for film, video and content creation. After the program, they may choose to become independent animators or to pursue a career in the film, gaming, interactivity or commercial industries.
No previous 3D or animation or visual effects experience is required. However, studio art or computer experience is helpful. Basic familiarity with a computer graphic program such as Adobe Illustrator or Adobe Photoshop is recommended. Free student copies of Maya and Mudbox are available for download here
. Students are encouraged to familiarize themselves with this software.
Over the course of the year, students learn the essential aspects of animation, from storyboard to final movie. While maintaining a focus on the central importance of telling a story, students also get the opportunity to delve into the realm of visual effects (VFX) and go deeper into advanced modeling techniques.
Students will learn the essentials of preparing a template for an animated movie or sequence. Preparation is tantamount to making a successful animation. Before even commencing the modeling process, a good animator has already invested hours of labor and attention to detail. In order create their own original productions, students are required to learn and master the software programs Adobe Photoshop and Adobe After Effects. In addition, they study subjects including Screenwriting, Storyboard, and Character Design.
Upon completing the foundations for the creation of their movie, students will focus on the next stage of the process, using the industry standard software that includes Maya, Mudbox, and ZBrush. (Please note that our software may change as new methods and software for animation and visual effects evolve). In addition, students will study subjects that include Drawing and Anatomy, Acting for Animation that inform and support their 3D work, as well as, Lighting, Materials, Textures, Animation, Rendering, Editing, and 3D Modeling and Sculpture.
As the year progresses students begin developing a final project that showcases a primary area of interest, be it modeling, animation, visual effects, or a combination thereof. Students are introduced to motion capture as part of the animation pipeline while also refining concepts learned in the Compositing class. Visual effects are an essential part of the movie industry and are used for integrating computer generated characters and particle systems, such as fluids and explosions into live action shots. All of the major aspects of VFX are included in our one-year conservatory program, including the software programs Nuke, Maya, and Motion Builder. In addition, students will cover such subjects as Motion Capture, Green Screen, Compositing, Dynamics, Advanced CG Lighting, Scripting, Compositing, and Motion Tracking. Adequate time is made available for students to finish final projects and demonstrate a mastery of their particular area of interest.