Students in the 3D Animation Camp write, animate, direct, and edit their own computer animated short films.
Computer 3D animation is more popular than ever, and feature-length CGI cartoons are breaking box office records. Computers are used for many of the special effects in live-action films, and digitized actors are virtually around the corner. The field of 3D animated video, computer, and interactive games has grown amazingly in its short history and continues to expand.
New York Film Academy has created a hands-on and intensive 4-Week 3D Animation Summer Camp designed to give students a foundation in the tools and know-how they need to grow as animators. From working with the industry standard Maya software to developing their storytelling craft through classes in Acting, Directing, Storyboarding, and Screenwriting, campers receive a fantastic introduction to the field and practice of 3D animation.
The camp is designed for students with little or no experience in animation. 3D animation demands extraordinary focus and discipline and studio art or computer experience will help.
NYFA’s 3D Animation Summer Camp teaches the principles of animation (i.e. movement, timing, weight, character development, etc.) using a professional animation pipeline. Campers are introduced to Maya—the industry standard for high-end 3D computer animation—they progress through basic modeling, motion, and rendering exercises en route to the completion of a short animated film (with sound) of their own design.
Students in the 4-Week 3D Animation Summer Camp for Teens will cover the following topics:
A) Modeling: Building objects and creatures from primitive shapes, polygonal modeling, and/or sculpting with curves and points
B) Motion: Animating the objects and creatures you model using key frames, path and shape animation, simulation, deformation, and f-curves
C) Character construction: Creating skeletons, attaching skins, weighting envelopes, and inverse kinematics
D) Color and texture: Creating, importing, and applying multiple textures to objects/creatures; defining color, reflectivity, and transparency
E) Rendering: Lights, camera, compiling movies, adding sound
In addition to the 3D topics they study, students also learn the following animation topics:
• Weight and secondary action
• Squash and stretch
• Rubber hose, full, and limited animation
• Character design
• Exaggeration vs. subtlety
• Music and SFX composition
• Sound-image relationship
Students will receive a New York Film Academy certificate and a copy of their work upon the successful completion of the camp.
Click here to learn more about the camp, the dates, and tuition information.
Please note that dates, prices, and curriculum are subject to change.