New York Film Academy
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New York Film Academy Faculty


Game Design Department

Chris Swain Chris Swain

An industry leader for over twenty years, Swain co-founded the Electronic Arts Game Innovation Lab at USC. He has led over twenty award-winning games and products for companies that include Microsoft, Disney, Sony, Acclaim, BBC, Activision, and many more. He is an in-demand speaker and writer on the game industry and innovation.

Phoebe Elefante Phoebe Elefante
NY Chair of Game Design

Phoebe Elefante joined New York Film Academy as a Narrative Design instructor in 2014. She has a Masters in Media & Creative Management from Indiana University, and has been a professional Game & Narrative Designer since 2010. Drawing on a background in political science and economics, she synthesizes vast immersive story worlds with multi-platform distribution strategies to meet the demands of 21st century players. As the founder of Mstrmnd Ltd, she developed and produced a print and web magazine, Mstrmnd, designed games and web experiences for several clients, including: CBS, Sprint, Rockstar Games, and Melissa Auf der Maur’s music video project Out Of Our Minds. Phoebe's game credits include Wonder City, a superhero adventure game companion for the award-winning documentary, Wonder Women! The Untold Story of American Superheroines, and a long list of games and apps that target the intersection of play and pedagogy.

Geoff Fowler Geoff Fowler

Geoffrey Fowler created his first online game in 1995 and has twenty years of experience as a professional digital artist and fifteen years of experience developing educational games across multiple platforms. Geoffrey held the title of Muppet Art Director at Sesame Workshop (Children¹s Television Workshop) where he was in charge of digital design and character branding for multiple global children¹s properties including Sesame Street, The Electric Company, Pinky Dinky Doo, and DragonTales. After a decade of service to Sesame Street, Geoffrey founded his own design company GreenPig Interactive Inc. whose clients include Viacom, Sesame Workshop, Barnes&Noble, Kodak, Basic Fun, This is Pop! (Adult Swim, A&E, History Channel, Bravo TV, Red Bull, VH1). Currently an instructor at NYFA and a consultant to the Advanced Cognitive Training Systems Group at Aptima, Inc. He received his BFA in Illustration from The School of Visual Arts in 1993.

Andrew Garrahan Andrew Garrahan

Andrew is a software engineer and game designer. He has led game projects for OMGPOP, Adult Swim, IBM, A&E, History Channel, Syfy, NBCUniversal, This Is Pop and many other companies.

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