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  • Special Screening of Netflix’s “Death Note” With NYFA Alumnus Jason Liles

    This September, New York Film Academy alumnus Jason Liles was the second guest for the Alumni Screenings taking place the first Thursday of every month. After a screening of Liles’ latest work, Netflix’s “Death Note,” there was a Q and A. The creature actor is playing the indomitable Ryuk, who was voiced by Willem Dafoe.

    This is Liles’ first major motion picture and his enthusiasm for the craft of acting was tangible. He even stayed late, past the school closing, to speak with students about how to break into the industry.

    Chair of Alumni Affairs Gabriela Egito and Chair of Animation Craig Caton hosted the evening. They kicked off with the question on everyone’s mind, “What was it like in the Ryuk costume?”

    The outfit is skin tight leather, covered in sharp quills, and topped with bold purple hair. The costume came with a lot of restrictions. For one thing, common set etiquette requires crew yell, “Points!” when walking around with tripods, c-stands, or any object that could potentially impale another person. A common joke when Liles arrived on set was to yell, “Quills!”

    According to Liles, the quills were the heaviest part of the costume, but not the most challenging part. “Death Note” was filmed over the summer in Toronto. This was not exactly ideal weather in which to be covered head to toe in tight black leather.

    One student asked, “How do you, as an actor, take care of your health when you’re in the suit?” Liles gave a lot of credit to the makeup and wardrobe team, who he lovingly called “Team Ryuk.” At one point, a cooling suit was implemented: a system of tubes that run underneath the costume. The idea is that ice-cold water can be shot through the tubes to cool the performer down without taking off the costume.

    Keeping on the costume is vital to the filmmaking process. When they first began filming it took about an hour and a half to turn Liles into the god-spirit Ryuk. Before the end of production, Team Ryuk was able to get the costume and makeup done in about 30 minutes, according to Liles. Unfortunately, the cooling suit only worked once for five minutes.

    So, Liles was forced to manage his body temperature. The crew was helpful, setting up a cooling tent which was an air-conditioned reprieve from the summer heat. Cold packs were occasionally inserted into the suit between takes to help bring his body temperature down, which could reach over a hundred degrees. But it was staying hydrated that was the most important part.

    Getting the right amount of water was tricky. Since taking on and putting on the suit was a complicated affair, Liles had to strike a balance between staying hydrated enough not to die, but not so hydrated that he has to use the restroom every 15 minutes.

    But the suit wasn’t the only thing the NYFA community wanted to know about. Many were curious about how an actor can project through big costumes and pounds of makeup. Liles said in order to prepare for Ryuk, he watched the anime series and read the manga created by Tsugumi Ohba and Takeshi Obata. But this was just the jumping off point.

    David Bowie and Prince were both wanted to perform the role of Ryuk before they passed, and director Adam Wingard wanted to use these musical geniuses as inspiration for the characters movements.

    The audition was a simultaneously grueling and joyous process. See, the audition was a movement audition. The single camera was mounted with a wide-angle lens. The script described movements such as popping in and out of the scene in poofs of smoke. “At first I thought, this is impossible,” Liles said.

    But he persevered, experimenting with different animal movements and eventually landing on a snake. He used his height to control the space. Sometimes he’d be crouching or slithering across the floor and then he’d stand up, his lanky body creating this skeleton-like creature. Liles even wore an all black leotard, employing his brief training as a mime, hoping the dark clothing would help him look more like liquid.

    The casting director was so impressed she told him immediately that he had done a great job and that she hoped he would be cast. Even so, he wasn’t sure he’d land the role. He recalled he had been close to being cast as the titular “Krampus” a few years earlier.

    “I was always so close,” he said, but his agent assured him he earned the part. “He told me the only way I wasn’t going to get the part is if I turned it down.”

    Liles had quite a lot of wisdom to dispense. He encouraged students to, “…be the CEO of your life. I stopped waiting for somebody to do something.” He told stories of making international calls to Australia to figure out who was casting “Alien V. Predator” because he wanted to be a xenomorph, and walking into casting agents office in Canada and asking for a part.

    “I never thought I would do this,” he shared. But Liles wouldn’t let fear stop him from pursuing his goal. “Just try stuff,” he encouraged the students. “There’s only so much prep you can do. When you get on set everything is going to be changing.”

    The New York Film Academy would like to thank Mr. Liles for taking the time to speak with our students. Watch Liles in the movie “Death Note” on Netflix, and performing with Dwayne “The Rock” Johnson in “Rampage” as his best friend, an albino gorilla named George.

  • A Q&A at NYFA Los Angeles With Disney Head of Animation Amy Lawson Smeed

    This August, Head of Animation for Walt Disney Studios Amy Lawson Smeed gave a rousing Q and A at the Los Angeles campus of the New York Film Academy, after a screening of her latest work “Moana.” Smeed’s work includes “Treasure Planet,” “Paperman,” “Frozen,” “Tangled,” and “Moana.” The event was moderated by NYFA Chair of Animation Craig Caton.

    Students were excited to hear from one of the few leading women in animation. A recurring theme of the night was how much animation is accomplished by private performances no one ever sees. Smeed described working in an isolated room trying to capture the feelings and actions of a character. “I don’t ever want the character to look like me.”

    The performance is less about being the character and more about finding the truth and nuance in the scene. As an example, Smeed spoke about the scene inTangled” when Rapunzel sings over a dying Flynn Rider. Smeed drew on a personal family loss and her favorite tearjerkers to study how the throat gets tight when a person cries and how their eyes widen and tear.

    Smeed explained to the screenwriters in attendance that as an animator she does not often see a script. The collaborative nature and time intensive work requires a lot of planning up front. The workflow generally begins with a polished script, that is then storyboarded and screened (an animatic) for the entire studio. Everyone then has an opportunity to give notes on what they saw.

    Those notes are considered, a new draft is written, and the new and improved animatic is screened. Scenes that work are then given to the voice actors to record the dialogue. The recording sessions are filmed as a reference for animators. Finally, the recorded dialogue is given to the animators and they go to work making their character walk and talk.

    The reference tapes can be used to help define the character. Dwayne Johnson’s character in “Moana,” Maui, maintained “the people’s eyebrow” made famous during Johnson’s wrestling days. Smeed says the performance aspect is her favorite part of the job. Animating her first Disney kiss in “Tangled Ever After” was a particular highlight.

    Smeed was asked to give the best advice to students getting started in the industry. She said the reel is the animator’s key to getting into the exclusive club of working creators.  She highlighted three key elements to improve a reel. The first is to flip images of characters. If a something seems off about a pose, reverse the image. If it still seems off or if the pose becomes worse, it means something is wrong — perhaps the weight is distributed oddly or an angle of the limbs slightly askew.

    Smeed also shared that incorporating entertainment value is vital to impressing a veteran reviewing your work. “This can be something funny, a line or a gag, or it can be a moment that moves you,” Smeed said. What matters most is that an emotional reaction is elicited out of the viewer.

    Finally, students were encouraged to make sure the animated scenes in their portfolio include texture. Smeed defined texture as the way characters react to objects, tasks, and people when they are not speaking. Giving their hands and face definition is vital to making the character feel like a living being.

    The New York Film Academy would like to thank Amy Smeed for taking the time to speak to our students. Smeed’s next project is “Wreck-It Ralph 2,” and she noted that she’s excited to be animating the reunion of all the living Disney Princesses.

    August 16, 2017 • 3D Animation, Academic Programs, Film School, Filmmaking, Guest Speakers • Views: 1432

  • NYFA 3D Animation Instructor Craig Caton Creates Animservo for Maya

    New York Film Academy Instructor Craig Caton has created a new plug-in on Autodesk Maya that may revolutionize the way digital puppetry in both independent productions and major motion pictures.

    The new software is called Animservo. It is non-real time facial recognition software that allows a single puppeteer to craft and save a performance before ever arriving on set. The software records a performer using a go pro. Facial recognition software captures the performance, and it is then uploaded into the puppet. With Animservo, the nuances of facial recognition performance by the puppeteer are recorded and then uploaded to Maya. The performance is refined and then downloaded into the puppet.

    Utilizing a GoPro and marker-less facial recognition software, the puppeteer does not even have to be in the same state as the production. A recent test allowed a puppeteer to give a performance in Texas for a puppet in Los Angeles.

    Usually, crafting a performance with a puppet requires quite a few performers. For example, the T-Rex in “Jurassic Park” utilized five union performers: one controlled the eyebrows, another the mouth, a third the neck, and so on.

    Animservo can save productions a ton of money on performers and allows directors to have a picture-ready performance with less rehearsal time. If a director changes his or her mind about the way a performance looks it will take the puppeteer just a few minutes to make adjustments and the puppet will be ready for the next take.

    As great as this invention is both financially and on a time crunch Caton says he has “something even better on the horizon.” In the mean time, Caton will be previewing Animservo at SIGGRAPH, or the Special Interest Group on Computer GRAPHics and Interactive Techniques in Los Angeles.

    In order to get this new plug-in sign up for the training class here. The software comes free with the class.

  • NYFA Los Angeles Welcomes Dreamworks’ Jeff Wike as Guest Speaker

    NYFA college, conservatory, and summer camp students gathered at the Riverside Theater at the New York Film Academy’s Los Angeles campus for a Q&A with DreamWorks chief technology officer, Jeff Wike. Mr. Wike has been with DreamWorks since before the renowned production company ventured into 3D animation. NYFA Chair of 3D Animation Craig Caton conducted hosted the event.

    Caton, also a veteran of DreamWorks, reminisced with Wike on what it was like to work in a space where the employees were provided a free lunch: a seemingly simple gesture from one of the largest animation companies in the world means a lot more than just a nice meal.

    Jeff Wike visits 3D Animation Students at New York Film Academy

    “One thing that’s unique about DreamWorks is the artists and technicians work together,” said Wike. “We work together, we eat together; breakfast and lunch everyday. Which is brilliant, by the way. Let me talk about free lunch. If you think about it, it cost about $10 a day to feed an employee. You’re sitting with the people you work with. I eat lunch every day with my director of boards. Not just because I like them, but also I get to catch up with them. Yeah, we talk about what we did last night or this and that, but a lot of what we talk about is work.”


    “It’s kind of a village and building a family,” Caton said, agreeing that eating lunch on campus fosters a sense of community. At DreamWorks, animators are hired to the company — not for a project. This means teams are working together for years, and every day they foster stronger relationships.

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    One student asked which operating systems should be mastered to help garner professional success in animation.

    “We do use Maya for layouts,” said Wike, spotlighting the Oscar-winning software taught in NYFA 3D animation programs. “We have a system we built on top of it called the Tiber. It allows us to do really interactive set dressing. It does a lot of lazy coding. We do use it in some character effect systems. Mostly we’ve been migrating a lot of that stuff to Houdini over the past six or seven years.”

    For rendering systems, DreamWorks has created their own rendering software, Moonray, used for feature films. A look at their logo might give insight to the inspiration for such a name. For TV the company employs Vray, while Maya is a go-to tool for a variety of other projects.

    The takeaway, according to Wike, is that animators need to know a little bit of everything. “You want to constantly explore,” Wike said as he explained that DreamWorks has a license for nearly every type of animation software on the market.

    The New York Film Academy would like to thank Jeff Wike for taking the time to speak to our students and the kids participating in teen and tween camps. DreamWorks’ “Captain Underpants” is in theaters now, while “Dawn of the Croods” and “Spirit” are currently streaming on Netflix.

    July 25, 2017 • 3D Animation, Guest Speakers • Views: 1133

  • Highlights from Disney’s D23 Expo 2017

    This week, Disney held its bi-annual fan expo, D23, in Anaheim, CA. Marvel, Pixar, Disney Animation, Disney Interactive Studios, and Walt Disney Productions rolled out major announcements this weekend, while fans and industry insiders were treated to sneak-peek teasers, celebrity appearances, exclusive merchandise, incredible cosplay, and more. Here are some highlights.

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    A New “Star Wars” Park?

    Disney took the opportunity at D23 to reveal new details about its plans for a new themed-land called “Star Wars: Galaxy’s Edge.” The project is shaping up to be one the company’s most immersive fan experiences.

    The Verge quoted Walt Disney Parks and Resorts Chairman Bob Chapek as explaining: “We are working on our most experiential concept ever … It combines a luxury resort with immersion in an authentic environment.” Basically, the goal will be for guests to live out their own “Star Wars” adventure throughout the course of their stay, complete with windows that look into outer space and a hotel designed like a spaceship.

    Celebrity Appearances

    Directors, stars, animators, and Disney giants were all present throughout the D23 Expo, and fans able to enjoy exclusive panels, talk-backs, and sneak-peeks presented by their favorite Disney stars. As Nerdist reported, “We saw the cast of ‘Descendants 2,’ ran into Mark Hamill and Stan Lee as Grand Marshalls of the Ultimate Fan Street Party, and saw ‘Black Panther’sChadwick Boseman running to his meet and greet. It was always good to keep an eye on the D23 app for surprise appearances.”

    Live-Action Films

    This year’s D23 Expo saw two jam-packed presentations, for animated and live-action films, respectively. Trailers, teasers, and A-list stars were in attendance to promote upcoming Disney live-action films.

    Slated for 2018 is “A Wrinkle in Time,” and director Ava DuVernay was there with stars Oprah Winfrey and Mindy Kaling to screen the trailer. Audiences were also treated to a talks and teasers for upcoming mega projects, “Star Wars: The Last Jedi,” and “Avengers: Infinity War.”

    But that wasn’t all in the live-action arena. The expo also promoted upcoming live-action adaptations of Disney classics slated to be directed by industry giants: “The Lion King” (Jon Favreau), “Dumbo” (Tim Burton), and “Aladdin” (Guy Ritchie). You’ll be able to catch Disney’s n live action adventure, “Dumbo,” on March 29, 2019. “Aladdin” has been cast. Earlier this month rumors circulated online that Disney was having trouble casting the film. Will Smith has been tapped to play the Genie. “Power Rangers” break-out star Naomi Scott will play Jasmine, and jumping on the magic carpet as Aladdin is Mena Massoud.

    Animated Films

    In the animation category, Disney screened a short film called “The Speed Test,” and hosted panels and teasers for major upcoming releases including “Toy Story 4,” Pixar’s “Coco,” “The Incredibles 2,” “Frozen 2,” “Wreck it Ralph Breaks the Internet,” and an upcoming feature from Dan Scanlon, yet to be titled.

    Perhaps the biggest news on the floor was the fact that all of the living Disney Princesses would make an appearance in “Ralph Breaks the Internet: Wreck-it Ralph 2.”  The cast includes Auli‘i Cravalho from “Moana,” Kristen Bell from “Frozen,” Kelly MacDonald as “Merida,” Mandy Moore from “Tangled,” Anika Noni Rose from “The Princess and the Frog,” Irene Bedard from “Pocahontas,” Linda Larkin from “Aladdin,” Paige O’Hara from “Beauty and the Beast,” and Jodi Benson from “The Little Mermaid.”

    More details were also released for “The Incredibles 2.” Holly Hunter shared that her character, Mrs. Incredible, will be doing more of the heavy lifting this time around: “Bob’s actually home with the kids this time…”

    “Tangled: The Animated Series” amassed the original cast in the same place for the first time. Mandy Moore and Zachery Levi shared their enthusiasm for the characters. “Disney said they didn’t want to do the show without us,” Levi said.

    Video Games & VR

    The long-awaited third installment of the Kingdom Hearts series revealed a new playable world. Andy’s room from “Toy Story” will be a playable space in “Kingdom Hearts 3,” coming out in 2018.

    Marvel will be releasing a new VR game in 2018 titled “Powers United VR.” The game will allow the player to become their favorite hero, including Hulk, Rocket Raccoon, and Captain Marvel and will be exclusive to the Oculus Rift.

    Free Treats

    It wouldn’t be Disney if magic wasn’t present in every detail. At this year’s D23 Expo, the free swag was cold brew coffee with foam designs of iconic Disney characters — including Darth Vader. Shoppers were treated to exclusive merchandise launches not yet available anywhere else, from limited edition figurines to clothing lines.

    To see NYFA’s behind-the-scenes coverage of live events, follow us on #Snapchat @NYFilmAcademy.

  • NYFA Summer Camp Students Enjoy Special Screening of “Top Gun”

    _A4A1610On Saturday, July 1, teens and tweens participating in the New York Film Academy Summer Camp in Los Angeles took a break from the hard work of filmmaking to see a summer blockbuster classic. “Top Gun” was screening in the field at the Autry Museum.  

    Usually, the students are hard at work developing their film projects. Most days, they are learning the difference between camera lens sizes, rehearsing a new acting technique, experimenting with the latest 3D technology, revising a script or shooting on a professional backlot. On this night, however, their hard work was rewarded with a special screening.

     

    _A4A1611This screening was unique because it was surrounded by some of the top food trucks in Los Angeles. For many of the students, this was the first time they had seen a movie under the stars. The combination of live music and multicultural food trucks made the night an event.

    The head of Summer Camps, Ale Salinas said, “This is a unique and fun experience.
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    The New York Film Academy is proud of the great strides out Summer Camp students are making and hope their night off was a fun one.  

     

  • Behind the Scenes of “Spider-Man: Homecoming” With NYFA Alum & Digital Compositor Francesco Panzieri

    FRAN EDITED IMAGE 2NYFA alumnus Francesco Panzieri has been busy since completing his studies at the New York Film Academy, with credits running the gamut from the realism of “Mad Men” to the visionary science fiction of “Star Wars: The Force Awakens.” Most recently, Panzieri has turned his hand as an in-house digital compositor with Marvel Studios for “Spider Man: Homecoming,” which opens July 7.

    “Spider Man: Homecoming” is the first installment of a new Spidey trilogy created through the first-time partnership between Marvel Studios and Sony Pictures.

    According to Panzieri, “Spider-Man: Homecoming” will stand apart due to its combination of great storytelling, and a focus on the superhero’s dual struggles to become an Avenger and survive high school.

    “I believe ‘Spider-Man: Homecoming’ balances in a very successful way two key-elements of Peter Parker’s life in this movie, which are his teenage life as a high-school student and the struggles of a superhero to become an Avenger,” explains Panzier. “I think that the high-school part makes the character extremely compelling because it gives the audience a shared point of view with Peter, since all of us have been through similar life moments.”

    Panzieri muses that films in the Marvel Cinematic Universe continue to attract audiences not only through their jaw-dropping visuals, but primarily through their great storytelling. “Write something good,” he says, “Something really good, that people can relate to, and then use visual effects to enhance your cinematic vision of that story.”

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    NYFA 3D Animation alumnus Francesco Panzieri (right) pictured with actor Michael Mando (left), who plays Mac Gargan in “Spider-Man: Homecoming.”

    Along with a great story, Panzieri points to a new colorspace technology created by the Academy of Motion Picture Arts and Sciences called ACES (Academy Color Encoding System) as a vital ingredient to the look of “Spider-Man: Homecoming.” Panzieri says, “It was a cool experience for me to test it for the first time in my career and I look forward to ACES being the soon-standard-to-be on features, episodic and commercials.”

    He describes an atmosphere of camaraderie and excitement on set: “Since Sony Pictures owns the film rights to Spider-Man, the whole post-production process took place on the Sony Studios lot, in Culver City, California. Each morning, I got to walk by the original ‘Ghostbusters’ Ecto-1 car on my way to work, and that was a very stimulating and inspiring environment.”

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    Panzieri pictured with the original “Ghostbusters” Ecto-1 car.

    “In the studio we had every day all the top-notch leadership team of Marvel Studios surrounding us,” Panzieri recalled. “While we were working on the visual effects for the feature film, they were focused on refining and improving editing and storytelling with the director. What surprised me in a truly unique and positive way, was seeing first-class executives such as the Marvel ones hard at work from dawn’s early lights until late at night. In those moments I realized the true strength and secret of Marvel Studios that deservedly brought them to be number one in the entertainment industry: the love and energy that they put into each and every production they make. Everyone who works at Marvel is an extremely genuine, passionate and dedicated fellow; it’s a huge, big family where there is a unique synergy between all the roles.

    Transitioning from film school to major blockbuster productions is entirely a matter of building relationships, according to Panzieri — and being prepared for high-skilled hard work.

    “My job, it’s all about networking,” Panzieri reveals. “So what happened is that a connection that I had from when I worked on ‘Star Wars’ had called me to work on Spider-Man.”

    Panzieri points to his training at the New York Film Academy as playing a valuable role in preparing him for his work: “I must say that the long hours of classes and lab at the NYFA were definitely an advantage to me on every project I worked on thus far … I can definitely say that the instantaneous hands-on environment I found myself in during my time at NYFA was a true testament to how you’ve got to be when working in Hollywood. Visual effects is art, technology and science at the same time, and as such you need to be really focused, dedicated and good at craftsmanship to keep up with its high quality demands you face in entertainment.”

    “Spider-Man: homecoming” is the first installment of a new Spider-Man trilogy created through a first-time collaboration between Sony Pictures and Marvel Studios. Box Office Pro has projected a box office opening of $135 million, which ScreenRant notes would make this the 6th largest opening out of 16 Marvel films.

     

  • June Graduation for NYFA Teens and Kids Summer Camps

    On Friday, June 27, the first New York Film Academy teen and kids summer camp programs came to an end. As students waited for their graduation ceremony to start, they took selfies while their parents banded together.

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    As the lights dimmed, the acting students presented their one to two minute monologues. Their head shots were projected before the video began. Filmed against a white background “audition style,” each actor chose a unique piece to perform.

    Then, the student’s short films were screened. Their backdrop was the Universal backlot, the same place “Hairspray” was filmed. Students were given a challenge to make a movie without dialogue. They wrote, directed, filmed, and edited their own productions from start to finish.

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    Their instructors and councilors were in attendance and issued certificates of completion. In their farewells they offered words of encouragement. Camera Instructor Bart Mastronardi offered the wise words of Helen Keller: “Life is either an incredible journey or it’s nothing at all.”

    “In five days you’ve done an amazing job. This is one of the best one-week programs. You’re all so ambitious. Parents and grandparents keep pushing these kids. They really appreciate it. Even if they don’t always show it,” said NYFA Instructor Martin Thompson.

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    After they collected their certificates each student was given a copy of their work to use for reels or to share with friends and family. The graduates and their families finished the night with cupcakes and dancing by the pool.

    Head of programs Ale Salinas described the programs objectively in her farewell, stating, “Some of you may have learned that this isn’t what you want to do at all, that’s valid, too. But I’m being honest when I say we’re going to miss you.”  6B2A0062

    The New York Film Academy would like to congratulate all of the students in finishing their first film. We look forward to the seeing second film real soon.

  • NYFA Welcomes Hire Heroes USA

    On June 24, The New York Film Academy College of Visual and Performing Arts (NYFA) Veteran Services Department was fortunate to collaborate with Hire Heroes USA (HHUSA) to host a daylong exclusive employment workshop for NYFA’s veteran students. The NYFA military students also benefited from one-on-one time with the Transition Specialists from HHUSA.

    Hire Heroes and New York Film Academy

    Hire Heroes visits the New York Film Academy

     

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    Hire Heroes USA is a nonprofit that provides free, expert career coaching and job sourcing to hundreds of transitioning U.S. military members.

     

    Hire Heroes USA is a nonprofit that provides free, expert career coaching and job sourcing to hundreds of transitioning U.S. military members, assisting veterans and spouses with finding employment.

    The first half of the eight-hour workshop was a practicum related to resume theory, networking techniques, and how to affectively prepare for an interview. Representatives from Hire Heroes USA, Jamie Rimphanli and Walter Serrano, coached veteran students on how to properly format their resumes and discussed, in-depth, the importance of networking and how to prepare for a job interview.

    For the second half of the workshop, industry professionals from Disney Studios, Warner Brothers, Paramount, Legendary Entertainment, and Plan A Locations joined the workshop for a moderated Q&A panel discussion. Panelists discussed how they began their careers in the entertainment industry and how they’ve navigated their careers for success.

    Highlights from the day included an exercise that had all of the participants do a speed networking session. Also, HHUSA brought a photographer who took professional head shots for the veteran students’ LinkedIn pages.

    “We felt that this training and these types of vet student-centric activities are increasingly important because they help prepare our students to meet with HR/Talent Acquisition teams from the major studios,” explained NYFA Director of Veterans Services Department John Powers.  

    Retired Army veteran and MFA cinematography student Bryan Hudson stated, “The Hire Heroes USA workshop was a fantastic forum to introduce veterans with industry insiders and provide the opportunity to learn from them. The event was beneficial to everyone involved about learning the ‘do’s and don’ts’ of the interview process and how to break into the entertainment industry. One thing that I learned from the workshop is to establish relationships that will be beneficial to both parties. Thank you to the NYFA Veterans Department for putting on this marvelous event, and I hope that this will be the first of many events with Hire Heroes USA.”

    The NYFA Veteran Services Department is extremely grateful to Hire Heroes USA for partnering with us to bring this wonderful opportunity to NYFA veteran students.

  • NYFA 3D Animation Students Go on an Art Space Odyssey 

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    The #14th Factory has erected a huge art experience just down the street from the New York Film Academy Los Angeles’ Burbank campus, and NYFA 3D animation and visual effects (VFX) had the opportunity to explore it in the context of their recent studies. The #14th Factory show included the work of 20 artist collaborating on acres of indoor and outdoor space.

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    Most exciting for NYFA students was a very precise replica of the famed “2001: A Space Odyssey” bedroom set from the epic conclusion of the film. With the NYFA animation and VFX students recently viewing Stanley Kubric’s masterpiece in instructor Matthew Sheehan’s matte painting class, this exhibit was impossible to miss.

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    Last week, the animation class got immersive art experience, with artists Simon Birch, Paul Kember, and many others dropping the class in the lead role with endless paths ways and surprises around every corner. The experience, modeled around the Joseph Campbell’s narrative arc of a hero’s journey, was playful at times and scary at others, all the while pushing the imaginations of the group that much closer to the next level.

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    The New York Film Academy 3D animation and VFX students and faculty are very thankful to the artists and the team members who hosted us and for an invigorating four hours.

    June 15, 2017 • 3D Animation, Academic Programs • Views: 1970